Best Family Game Award:
Problem Solving Award:
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Shaperise was the winning game in our 2016 Young Games Inventor of the Year competition, and so impressed the judges that we decided to put it into production. Designed by 11-year-old Sebastian Fleming-Smith, it is a game of visual memory and speed. Each player has a set of 10 coloured blocks and races to recreate, from memory, a pattern shown on a card at one of three levels of difficulty. The first player to recreate the pattern correctly wins the card.
Shaperise is a game of visual memory and speed. Each player has a set of 10 coloured blocks and races to recreate, from memory, a pattern shown on a card at one of three levels of difficulty. The first player to recreate the pattern correctly wins the card.
- Bright and visually stimulating
- Fun, but also supports learning and the development of cognitive skills
- Improves observation, memory and recall abilities
- Supports colour and shape recognition
- Promotes the development of hand-eye coordination and fine motor skills
- Builds visual perception skills
- Develops attention, concentration and thinking skills, such as recognising, remembering and matching
There are many ways of adapting the game to suit those of a lower ability – if the game is played with younger players, or those with additional learning requirements, the timer can be turned twice to give them a time advantage when studying their cards. Otherwise, the timer can be taken away all together the game can instead be played as a visual agility game. Players can instead puzzle over how to recreate the patterns on the game cards using their set of 10 coloured blocks. Play different rounds at different levels: race to recreate the pattern shown.
You can also practice on your own of course to make sure that you’re on top-form for your next family game of Shaperise!