SET

Best IG Game of the Year (BIGGY): 

Nominated

Best Maths Game Award: 

Nominated

UK Games Expo Players Choice Award: 

Nominated

Number of players: 

1-10

Game duration: 

20-25mins

Country of origin: 

United States

Created by: 

Published by: 

Distributed by: 

The object of the game is to identify sets of three cards. Each card is unique in its four features: shape, colour, number and shading. A set consists of three cards in which each individual feature is either all the same or all different on three cards. Set has won over 35 best game awards including Mensa select. It's a perfect travel game and a party favourite. With no turns and no luck, Set is challenging, fast and fun! It makes a perfect after dinner game that can be played in only 20 minutes. Set can be played alone or with as many players as you can fit around the table! From ages 6+, Set is a game that brings generations together.

A SET is three cards where each feature, when looked at individually, is either all the same OR all different. Race to find as many SETs as you can—the player with the most SETs at the end of the game wins! You can play SET solo or with as many people as you can fit around the table!

SET builds cognitive, logical and spatial reasoning skills as well as visual perception skills while playing a game! Because it has a rule of logic (three cards that are all the same or all different in each individual feature), and because players must apply this rule to the spatial array of patterns all at once, they must use both left brain and right brain thought processes. This fun game actually exercises your brain!

Marsha, the game’s creator, was researching population genetics in Cambridge, England, in 1974. Specifically, she was studying epilepsy in German Shepherds, and she created a sort of visual code for herself to convey the animals’ genetic information. These visualizations were the precursors to the beloved squiggles, ovals, and diamonds found in the game today. “It was during that study that I got tired of writing [data] out, so I made little symbols to indicate different pieces of data. I was working with veterinarians who weren’t mathematicians, and I was explaining to them how set theory worked — permutations, combinations — and one of them said, ‘Oh, so if you take this one, this one, and this one, you’ve got a set?’”

And so, the game was born. She even played SET with Stephen Hawking, before he was “particularly famous,” as she put it.

Find the full article here: https://gizmodo.com/canine-epilepsy-and-purple-squiggles-the-unexpected-su-1828527912