Problem Solving Award:
Players Choice Award:
Best IG Game of the Year (BIGGY):
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Leo Larson can’t sleep. The strange sounds coming from the house are keeping him awake. Ever the brave soul, Leo sets out to discover the secrets of his grandfather’s home and lay blame on the perpetrator of the noises at night. A crashing noise in the kitchen, a tumbling sound in the attic, a scratch at the window; there is something odd going on in Grandpa's spooky house. It's up to Leo to solve the clues, and figure out the suspects in each room before the timer runs out. But beware, it has been rumored that there are ghosts and monsters lurking in the night! In this competitive deduction card game, up to four players will compete to score victory points.
You play as one of eight characters floating around the house of Grandpa Larson. You will litter the house with clue cards while also trying to keep your identity hidden. At the end of the game, you’ll gain points for all cards played to your location and points for each symbol displayed on cards in the house. You’ll also gain points for discovering the identity of other players before the end of the game.
Noises at Night was designed January 2017. I thought of this game because when I would come home, my hyper daughter would litter the house, and I had to figure out what she was up to that day by checking the mess she made! The project itself took a little bit over a year, with the thanks to feedbacks from many game testers, designers, especially the design group in San Jose. The project had a lot of art, over 70 unique art. Both the artist and game designer worked sleepless nights and wanted to put extra care into all the details of the game. The artwork in this game has been the core of our challenges. We also wanted to include a visual story within the cards itself. Each piece of art had several revisions to ensure it captures the feel of the theme. A lot of hard work was put into this project to make it look absolutely stunning and fun to play.