Czech Games Edition
As part of our 'Showcase Series', we are highlighting games companies large and small with a few quick questions to discover more about their conception, evolution, inspirations and aspirations. From the largest multi-national companies to indie games makers and even individual new-comers, we're happy to shine a light on a variety of views of the gaming industry and experiences for those at all points on the gaming ladder!
Today - Czech Games Edition!...
Also known as CGE, Czech Games Edition is a group of people who love board games and enjoy creating entertainment for others. Back in 2006, we decided that this is what we wanted to do for a living.
Czech Games Edition was founded in 2007 and in the same year released two titles: Galaxy Trucker, by Vlaada Chvátil, and League of Six, by Vladimír Suchý.
Since then, CGE has published over 40 games and expansions in various genres. In our portfolio, you can find a broad range of game genres and mechanics. We have everything from party and family games to more complex strategy games where you plan your moves ahead, manage your resources, and anticipate your opponents' moves.
Tell us what inspires you to make games. Do you have any rules when making games?
Generally speaking, our inspiration for new games is always playfulness itself. If asked about when he started devoting himself to games, Vlaada Chvátil often replies that he never really stopped.
When we’re playing games in our free time, we like to be enchanted by a game’s design. Theme that is a big part of what inspires us, and we enjoy the many diverse and exciting worlds games can take us to. Our designers may draw inspiration from an existing game mechanic, but they always try to come up with something new and unique to expand the range of possibilities in the gaming world.
An important rule for creating new games, in terms of gameplay, is to either eliminate the impact of luck completely or keep it to a minimum. This means we strive to create games that put player agency at their core, allowing player decisions to drive strategy and affect outcomes throughout the experience. We want it to be the player themselves who comes up with optimal moves that lead to victory.
Another rule in our team is openness. Everyone has the opportunity to comment on and partake in every step in a game’s development—even the decision whether to release a game or not is a team decision.
All this leads to CGE's main philosophy behind creating board games—we release games that we are happy with and that we enjoy bringing to the table again and again. So far, this has resonated strongly with players all over the world, which makes us grateful.
What do you have coming up in the future?
We always announce our upcoming titles every year in the spring, then list them on our website. Right now, all we can say is we plan to give some love to our existing games in terms of expansions, and we will be keeping an eye out for promising prototypes we could bring to your gaming tables in the future.
What we can disclose is that we will continue our work on the Codenames Online gaming platform, a free browser-based version for playing the beloved classic with your friends online.
This platform is our response to the unique situation the Covid-19 pandemic created. Many people have been left without the opportunity to meet their friends and families and spend some pleasant time with their favorite board game. With Codenames Online, you can play long-distance, anytime, anywhere...you can try for yourself!
Submitted by Jana Mikulová, Marketing & PR, Czech Games Edition