The reputation of games nowadays is that of the coolest of hobbies. With stunning artwork, clever mechanics and infinity more players than ever before, it’s a great time to be a gamer in this hobby.
However, sometimes games aren’t as accessible as we might imagine for some. There are many within society for whom artwork can be off putting, maybe not wanting to ‘like it’ for a fear of what others might think.
The clever game mechanics will make most of us smile with glee but again there are some who just aren’t used to playing games and the thought of having to learn new rules, however simple, can be daunting, reminding them of school, an environment that fills them with fear and dread.
For those vulnerable people within society we need something quick, engaging and ultimately ‘familiar’ Klask is one of our ‘go to’ games to solve this problem. The first thing they do when they walk in the room is ask ‘What on earth is that?’. Within five minutes they are playing, laughing, then playing again. Within ten minutes they are wanting to teach their friends and classmates.
From the moment the smiles appear on their faces we know we are heading in the right direction. From there we can take them on a journey in to games which for many of them will be their first. We couldn’t possibly try some of the games at the start of the session, their confidence levels and low self-esteem wouldn’t allow it, but the smiles that Klask helped raise, the fun it provides and the ease at which it helps break down the social barriers between the players means that anything is now possible.
A simple game helping solve a very complex problem under difficult circumstances. Thanks to everyone at Klask for making a little difference in people’s lives who need it the most.
If you would like to know more about our work in schools and education or have any thoughts or questions we’d love to hear from you.