Artipia Games

13 Ghosts

Best IG Game of the Year (BIGGY): 

Nominated

Best Family Game Award: 

Gold

UK Games Expo Players Choice Award: 

Nominated

Problem Solving Award: 

Gold

Number of players: 

2-4

Game duration: 

10-20mins

Country of origin: 

Greece

Created by: 

Published by: 

Distributed by: 

13 Ghosts is a microgame for 2-4 players in which each player tries to find the ghost hidden in the opponent's crypt. The game consists of thirteen ghost cards (provided in two sets for use in four-player games), each with a number from 1 to 13 and a special ability.

When playing, you use the card in your hand and you either play it face up to apply its ability or play it face down, thereby attacking your opponent by trying to guess the number of the ghost in their crypt. Succeed, and they are out of the game. As more and more cards are played and abilities are applied, players try to deduce their opponents' ghosts and remove them from the game. The last player to remain wins.

Whoosh: Bounty Hunters

Best IG Game of the Year (BIGGY): 

Nominated

Best Family Game Award: 

Gold

UK Games Expo Players Choice Award: 

Nominated

Number of players: 

2-8

Game duration: 

10-20mins

Country of origin: 

Greece

Created by: 

Published by: 

Distributed by: 

Whoosh: Bounty Hunters is a fun, fast-paced reaction game in which players try to capture monsters and collect bounty.

Each player has a face-down pile of cards in front of them with weapons and spells. Three monster card piles are at the center of the table, each with a revealed card in front of it. Each monster requires a different combination of weapons or spells or both to be captured. The players, one by one, reveal cards from their piles. As soon as the cards revealed by all the players meet the requirements of one of the monsters, they must quickly place their hand on it. The first player to do so captures it and gets to score its points. If a player tries to capture a monster without all the requirements met, they get a negative point instead.

After each attempt to capture a monster, a new card is revealed in its place. When a pile runs out of monster cards, the game is over and the player with the most points wins.